Cosine Bastard

Cosine Bastard Release: January 2017 Genre: 2d puzzler Role: Solo Game Developer Made with: Godot Engine Gamejam: Global Game Jam - “Waves” - Pulse College, Galway

2022-10-10 · Darren Kearney

Command-line Chess

Command-line Chess Release: April 2017 Genre: classic board game Role: Solo developer Made with: Python (Linux) I believe I may still have some screenshots of this somewhere. Eventually I will get around to updating my site content to show these.

2022-10-10 · Darren Kearney

Brave Commander

Brave Commander Release: June 2017 Genre: 2d arcade, couch multiplayer Role: Solo developer Made with: JavaScript, phaser.js, Audacity, Graphics Gale Gamejam: Bravery jam, Pulse College Galway, 2017 I also did some voice over for this game, for both the title screen and in-game status messages. This was a lot of fun!

2022-10-10 · Darren Kearney

Chit-Chat

ChitChat Release: November 2022 Description: A short, narrative experience in which you interact with NPC’s through a windows 95 retro aesthetic interface. Contributed code and some writing. Genre: 2d narrative Role: Programmer Made with: Twine Gamejam: Galway Game Jam 20 - “Propinquity”

2022-10-10 · Darren Kearney

Floating Island Delivery Service

2022-10-10 · Darren Kearney

Starlight Cell Server

Starlight cell server Description: I made a fictional server used in a roleplaying game I was a part of (called Starlight). As rpg was set in a dystopian future, and the players were all playing remotely through Discord, I thought it would be fun to make a little Twine game and host it online as a fictional website and use it to build up a lore between sessions. (This was well received by the group!...

2022-10-10 · Darren Kearney

Heavy Duty

Heavy Duty Release: February 2019 Genre: 2d narrative, retro pixel art Role: Solo Game Developer Made with: Bitsy Gamejam: Emotional (Digital) Mecha Jam, itch.io

2022-10-10 · Darren Kearney