Jam, The Game

Jam, The Game Release: March 2018 Genre: 2d retro arcade w/ local multiplayer Role: Game Developer, Tools Programming Made with: PICO-8, Bash, Python, Linux command line. Gamejam: UL Gamejam 2 - “Simplicity” - Student Soc. Building, UL, Limerick

2022-10-10 · Darren Kearney

Last Minute

Last minute Release: November 2018 Genre: 2d arcade, retro pixel art Role: Developer Made with: PICO-8 Gamejam: Last minute jam, Galway Game Jam Game by Darren Kearney and Joshua Daly, made late in a game jam.

2022-10-10 · Darren Kearney

Impostor syndrome, learning language programming, creative puzzle pieces and low mood

As you might know from following me elsewhere online, I have been designing a new adventure game with some light puzzle and resource management mechanics. The working title for the project is “Fungi Garden”, and you can learn more about it on my website here: https://mindcauldron.com/fungi-garden The game is inspired by the fascinating interactions that occur in nature between mycelium, mycorrhiza and tree root systems. Currently, I have many ideas for the game....

2020-06-04 · 10 min · 1955 words · Darren Kearney

Learning C++ to help comprehend gamedev research

So many things to learn, so little time. I don’t know why I do this, maybe because I am curious or interested in making lots of different kinds of things - from games, to art and music. I am interested in how things work, and I can easily get lost in concentration as I investigate further, drawing paralleles with my existing understanding. In any case, I keep finding myself with lots to learn and not enough time to learn it....

2020-05-31 · 5 min · 972 words · Darren Kearney