Meadhbh’s Adventure

Meadhbh’s Adventure Release: November 2014 Genre: 2d platformer Role: Game Art and, Animation, Additional Game Design Gamejam: Galway Game Jam - “Hidden Worlds” - Pulse College, Galway Collaborators: Darren Kearney, Gerard Kelly, Joe Kelly

2022-10-10 · Darren Kearney

OBSTACLES

Renown Release: January 2016 Genre: 2-Player Competitive Wizard Battler Role: Game Design, Game Art Made with: Sublime Text, Chrome Gamejam: Global Game Jam - “Ritual” - Pulse College, Galway

2022-10-10 · Darren Kearney

Segmentation Fault

Segmentation Fault Release: November 2016 (game jam version) Genre: 2d puzzle/platformer Role: 2D Game Artist Made with: Graphics Gale Gamejam: Limerick GameCraft 2016 - “Top Hats” - CSIS, UL, Limerick

2022-10-10 · Darren Kearney

Chit-Chat

ChitChat Release: November 2022 Description: A short, narrative experience in which you interact with NPC’s through a windows 95 retro aesthetic interface. Contributed code and some writing. Genre: 2d narrative Role: Programmer Made with: Twine Gamejam: Galway Game Jam 20 - “Propinquity”

2022-10-10 · Darren Kearney

Darkside Detective

Darkside Detective Release: July 2017 Genre: 2D Point & Click Adventure Role: Additional QA Testing (Credited as Thanks) Company: Spooky Doorway

2022-10-10 · Darren Kearney

Reflections

Reflections Release: January 2018 Genre: 2d narrative game Role: Game Developer Made with: Godot Engine Gamejam: Global Game Jam - “Transmission” - PorterShed, Galway

2022-10-10 · Darren Kearney

Last Minute

Last minute Release: November 2018 Genre: 2d arcade, retro pixel art Role: Developer Made with: PICO-8 Gamejam: Last minute jam, Galway Game Jam Game by Darren Kearney and Joshua Daly, made late in a game jam.

2022-10-10 · Darren Kearney

Demon Pit

Demon Pit Release: October 2019 Genre: Retro arena shooter, FPS Role: Additional QA Testing (Credited as Special Thanks) Company: Psychic Software, DoomCube

2022-10-10 · Darren Kearney

Recast

Recast Release: January 2020 Description: Users must repair shapes on a conveyor belt. Genre: 2d puzzler Role: Game Developer (Design, programming) Made with: PICO-8 Gamejam: Global Game Jam Online (2020), Diversifiers “The Roaring 20s”

2022-10-10 · Darren Kearney

I am root!

I am root Release: February 2023 Description: As a tree, protect yourself by using your animated roots to stop the humans from chopping you down. How long can you survive? I contibuted music to this team’s project in the last moments of Global Game Jam 2023, as their game had no audio and I simple had to do something about it - and I had instruments and a laptop to hand so why not....

2022-10-10 · Darren Kearney

Thoughts on game jams after Galway Game Jam 19

I was recently asked to provide a blurb about the event, which lead me to write a bit too much. So, I thought I would drop my thoughts on game jams here on my blog in case anyone else was interested. Galway Game Jam 19 - “Wild” / “Wild Galway” - hybrid jam At Galway Game Jam 19, we ran a hybrid game-making event - the first time we’ve had one since January 2020....

2022-08-05 · 5 min · 1029 words · Darren Kearney

Galway Game Jam 17 - "Community Spirit"

The Galway Game Jam 17 virtual jam had a lovely energy about it. The theme was selected from a process of rounds of suggestions and voting by the community. Quite a fitting theme! You can play the games made at the jam here: https://itch.io/jam/galway-game-jam-17 We also ran a livestream with mentors giving presentations on topics, or just chatting about gamedev. Some familiar faces returned for that, and we hosted some new mentors which is always fun....

2021-06-22 · 1 min · 147 words · Darren Kearney

Galway Game Jam 16 virtual jam - Organising and running our first online-only game jam with a livestream!

This event went surprisingly well. While it was organised in haste, in a bit of a last-minute bid to get a gamejam done in 2020, the community really came together around this one to make it a worthwhile endeavor. Want to see the games made at this event? Check out itch.io/jam/galway-game-jam-16/entries Want to check out the livestream and clips? See our Galway Game Jam twitch and youtube channels in the references section below....

2020-12-29 · 5 min · 934 words · Darren Kearney

Extinction Cat - Galway Game Jam 10

Galway Game Jam 10 offered either “extinction” or “insomnia” as a theme. Which would you choose? I chose “extinction”. I made a broken game, designed to make you feel horrible and think about extinction. A terrible game about being a cat in 1894. These themes were oddly miserable in tone. Using such a theme adds an extra challenge and makes you get a little philosophical! Such gamejam themes can make really interesting games that would never otherwise exist....

2018-06-18 · 11 min · 2197 words · Darren Kearney

Galway Game Jam 9 - Working On My Own Project

I am beginning to get used to writing these blog posts, but honestly, I cringe at myself every time. Hopefully, this practice will improve my writing and the cringe will lessen with time. It’s the 5th anniversary of Galway Game Jam. I had a different approach to this one so there are some new takeaways to mention. The Gamejam Plan - Using the gamejam to work on other things. Sometimes people work on their own projects at gamejams....

2018-03-16 · 9 min · 1748 words · Darren Kearney