Today I’ve been addressing a few things about the game that were discovered or suggested at 1GAM Galway.
Leave a CommentTag: pico-8
OBSTACLES is a top-down 2d driving game that started life as an entry for the UL Gamejam held on November 3rd 2018. It’s available as a browser game playable with a keyboard or controller on itch.io. The gamejam theme was “Obstacles”, hence the game name. Designing the Game I sketched a few ideas for games and settled on an idea that became this game. The idea was that the computer plays as the car and you play as a monster/wizard that is throwing heavy objects on the road to cause the robot car to crash. With the pressure of time, and maybe a little too much time trying to figure out lanes and such, I decided to go simpler and…
Leave a CommentThe Game Development Society of the University of Limerick asked me to deliver a workshop on Pico-8 in advance of their third ever gamejam. Heres the story!
Leave a CommentSome thoughts about making this particular tiny game prototype on a team of one.
Leave a CommentNaturally, a game about jam is the simplest gamejam game you could make. Here’s a little breakdown of the team and our process for the gamejam.
Leave a CommentI’m delighted to be able to attend my 4th Global Game Jam in Galway. I’ll be switching to another game engine for the jam AGAIN – this time I’ll be using Godot Engine instead of Pico-8 (which I have been using these past few months). Since the Previous Global Game Jam I used Godot during last year’s Global Game Jam and I failed hard. A lesson was learned, which is what game jams are about! While an obvious one, let me share it with you: “One should not learn a new game engine at a game jam and expect to have anything more than a Pong clone”. Sadly, since then I have not used Godot for anything, even though I…
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