"Rob" a character from a prototype interactive story made during Global Game Jam 2018. Illustration by Cathal Duane.

My Global Game Jam 2018 Post-Mortem

In my previous post, written before the 10th annual Global Game Jam, I mentioned my aims, expectations and excitement about the jam. In this post, I’ve written about the game I worked on at the jam as well as the main struggles faced by the team. More great lessons from just one single weekend! Assembling … Continue reading "My Global Game Jam 2018 Post-Mortem"

Darren's #MeetTheJammer file

Anticipation of Global Game Jam 2018

I’m delighted to be able to attend my 4th Global Game Jam in Galway. I’ll be switching to another game engine for the jam AGAIN – this time I’ll be using Godot Engine instead of Pico-8 (which I have been using these past few months). Since the Previous Global Game Jam I used Godot during … Continue reading "Anticipation of Global Game Jam 2018"