Note: I will eventually get around to linking projects here, but for now if you can web search if you are really interested!
Here’s a list of game projects I’ve worked on. I have included prototypes, game jam games and abandoned projects in this list.
Commercial Games
Project name “Leshi: Short Tales”
- Release: (Currently on hiatus)
- Genre: Visual novel
- Role: Lead Programmer
- Made with: Ren’py
- Company: Portal Punch Ltd.
Project name “Fungi Garden”
- Release: (development on hiatus)
- Genre: 2d, puzzle, adventure
- Role: Lead Programmer
- Made with: GameMaker Studio
- Company: Portal Punch Ltd.
WolfWalkers Board Game
- Release: November 2020
- Genre: Deck building story game
- Role: Additional QA Testing (Credited as Thanks)
- Company: ValueAdd Games
Demon Pit
- Release: October 2019
- Genre: Retro arena shooter, FPS
- Role: Additional QA Testing (Credited as Special Thanks)
- Company: Psychic Software, DoomCube
Darkside Detective
- Release: July 2017
- Genre: 2D Point & Click Adventure
- Role: Additional QA Testing (Credited as Thanks)
- Company: Spooky Doorway
Game Jam Games / Prototypes
I am root!
- Release: February 2023
- Description: As a tree, protect yourself by using your animated roots to stop the humans from chopping you down. How long can you survive? I contibuted music to this team’s project in the last moments of Global Game Jam 2023, as their game had no audio and I simple had to do something about it - and I had instruments and a laptop to hand so why not.
- Genre: 3d tower defense
- Role: Musician
- Made with: Unity
- Gamejam: Global Game Jam 2023 - “Roots”
ChitChat
- Release: November 2022
- Description: A short, narrative experience in which you interact with NPC’s through a windows 95 retro aesthetic interface. Contributed code and some writing.
- Genre: 2d narrative
- Role: Programmer
- Made with: Twine
- Gamejam: Galway Game Jam 20 - “Propinquity”
Trapped… in Space!
- Release: January 2022
- Description: A short, endless, investigative horror game where you find yourself trapped in an abandoned space station. Can you unravel the mystery? An investigation into the nature of the duality of self.
- Genre: 2d narrative
- Role: Programmer
- Made with: Bitsy
- Gamejam: Global Game Jam 2022 - “Duality”
Recast
- Release: January 2020
- Description: Users must repair shapes on a conveyor belt.
- Genre: 2d puzzler
- Role: Game Developer (Design, programming)
- Made with: PICO-8
- Gamejam: Global Game Jam Online (2020), Diversifiers “The Roaring 20s”
Fungi Garden prototype
- Release: April 2020 (prototype)
- Genre: 2d puzzle platformer
- Role: Solo Game Developer
- Made with: Unity3D
The Outer Planets: Legend of Ganymede Station - Part 1
- Release: April 2020
- Genre: 2d narrative, retro pixel art
- Role: Solo Game Developer
- Made with: Bitsy
- Gamejam: Ludum Dare 46 - Keep It Alive
Heavy Duty
- Release: February 2019
- Genre: 2d narrative, retro pixel art
- Role: Solo Game Developer
- Made with: Bitsy
- Gamejam: Emotional (Digital) Mecha Jam, itch.io
Last minute
- Release: November 2018
- Genre: 2d arcade, retro pixel art
- Role: Developer
- Made with: PICO-8
- Gamejam: Last minute jam, Galway Game Jam
OBSTACLES
- Release: November 2018
- Genre: 2d retro arcade hi-score chaser
- Role: Solo Game Developer
- Made with: PICO-8
- Gamejam: UL GameJam 2
Floating Island Delivery Service
- Release: September 2018 (prototype)
- Genre: Tabletop RPG
- Role: Solo Game Developer
- Made with: Pencil and paper
- Gamejam: THE MEGA GAMECRAFT SHOWDOWN - Talent Garden, Dublin
Tiles and Tibble-ations
- Release: June 2018
- Genre: 2D retro arcade score-chaser
- Role: Solo Game Developer
- Made with: PICO-8
- Gamejam: Galway Game Jam 10 - “Extinction” - PorterShed, Galway
Untitled Space Game
- Release: March 2018
- Genre: Retro arcade
- Role: Solo Game Developer
- Made with: PICO-8
- Gamejam: Galway Game Jam 9 - “Anthropomorphism” - PorterShed, Galway
Jam, The Game
- Release: March 2018
- Genre: 2d retro arcade w/ local multiplayer
- Role: Game Developer, Tools Programming
- Made with: PICO-8, Bash, Python, Linux command line.
- Gamejam: UL Gamejam 2 - “Simplicity” - Student Soc. Building, UL, Limerick
(Tool) Pico-8 Cart Melter
- Description: A collection of command line scripts that allows multiple developers to work on the same pico-8 game by manipulating cart data.
- Release: 2018
- Genre: Tool
- Role: Developer
- Made with: Python, Bash, PICO-8
Reflections
- Release: January 2018
- Genre: 2d narrative game
- Role: Game Developer
- Made with: Godot Engine
- Gamejam: Global Game Jam - “Transmission” - PorterShed, Galway
Starlight cell server
- Description: I made a fictional server used in a roleplaying game I was a part of (called Starlight). As rpg was set in a dystopian future, and the players were all playing remotely through Discord, I thought it would be fun to make a little Twine game and host it online as a fictional website and use it to build up a lore between sessions. (This was well received by the group!)
- Release: November 2018
- Genre: RPG, interactive fiction
- Role: Developer, Designer
- Made with: Twine, CSS, JavaScript/Harlowe
Cosine Bastard
- Release: January 2017
- Genre: 2d puzzler
- Role: Solo Game Developer
- Made with: Godot Engine
- Gamejam: Global Game Jam - “Waves” - Pulse College, Galway
Soul Harvest
- Release: December 2018 (abandoned)
- Genre: Hack-n-slash, 2D top-down
- Role: Solo Game Developer
- Made with: PICO-8
Brave Commander
- Release: June 2017
- Genre: 2d arcade, couch multiplayer
- Role: Solo developer
- Made with: JavaScript, phaser.js, Audacity, Graphics Gale
- Gamejam: Bravery jam, Pulse College Galway, 2017
Command-line Chess
- Release: April 2017
- Genre: classic board game
- Role: Solo developer
- Made with: Python (Linux)
Segmentation Fault
- Release: November 2016 (game jam version)
- Genre: 2d puzzle/platformer
- Role: 2D Game Artist
- Made with: Graphics Gale
- Gamejam: Limerick GameCraft 2016 - “Top Hats” - CSIS, UL, Limerick
Renown
- Release: January 2016
- Genre: 2-Player Competitive Wizard Battler
- Role: Game Design, Game Art
- Made with: Sublime Text, Chrome
- Gamejam: Global Game Jam - “Ritual” - Pulse College, Galway
Beet ‘Em Up
- Release: January 2015
- Genre: 2d Beetroot Farming Rhythm Puzzler
- Role: Game Design, Game Art
- Made with: Graphics Gale, Photoshop
- Gamejam: Global Game Jam - “What do we do now?” - Pulse College, Galway
Wiper
- Release: May 2015
- Genre: 2d action/adventure
- Role: 2D Artist, Animation
- Made with: Graphics Gale, Unity
- Gamejam: d’Lovely Game Jam - 48 hour Game Jam @ 091 Labs, May 2015
Meadhbh’s Adventure
- Release: November 2014
- Genre: 2d platformer
- Role: Game Art and, Animation, Additional Game Design
- Gamejam: Galway Game Jam - “Hidden Worlds” - Pulse College, Galway
(Multiple games)
- Release: Mar. 2013
- Role: Game Artist on multiple teams.
- Gamejam: Galway Game Jam - “Magnetism” - 091 Labs, Galway