Meadhbh’s Adventure Release: November 2014 Genre: 2d platformer Role: Game Art and, Animation, Additional Game Design Gamejam: Galway Game Jam - “Hidden Worlds” - Pulse College, Galway Collaborators: Darren Kearney, Gerard Kelly, Joe Kelly
Beet ‘Em Up Release: January 2015 Genre: 2d Beetroot Farming Rhythm Puzzler Role: Game Design, Game Art Made with: Graphics Gale, Photoshop Gamejam: Global Game Jam - “What do we do now?” - Pulse College, Galway
Renown Release: January 2016 Genre: 2-Player Competitive Wizard Battler Role: Game Design, Game Art Made with: Sublime Text, Chrome Gamejam: Global Game Jam - “Ritual” - Pulse College, Galway
Segmentation Fault Release: November 2016 (game jam version) Genre: 2d puzzle/platformer Role: 2D Game Artist Made with: Graphics Gale Gamejam: Limerick GameCraft 2016 - “Top Hats” - CSIS, UL, Limerick
Cosine Bastard Release: January 2017 Genre: 2d puzzler Role: Solo Game Developer Made with: Godot Engine Gamejam: Global Game Jam - “Waves” - Pulse College, Galway
Command-line Chess Release: April 2017 Genre: classic board game Role: Solo developer Made with: Python (Linux) I believe I may still have some screenshots of this somewhere. Eventually I will get around to updating my site content to show these.
ChitChat Release: November 2022 Description: A short, narrative experience in which you interact with NPC’s through a windows 95 retro aesthetic interface. Contributed code and some writing. Genre: 2d narrative Role: Programmer Made with: Twine Gamejam: Galway Game Jam 20 - “Propinquity”
The Outer Planets: Legend of Ganymede Station - Part 1 Release: April 2020 Genre: 2d narrative, retro pixel art Role: Solo Game Developer Made with: Bitsy Gamejam: Ludum Dare 46 - Keep It Alive
Darkside Detective Release: July 2017 Genre: 2D Point & Click Adventure Role: Additional QA Testing (Credited as Thanks) Company: Spooky Doorway
Reflections Release: January 2018 Genre: 2d narrative game Role: Game Developer Made with: Godot Engine Gamejam: Global Game Jam - “Transmission” - PorterShed, Galway
Jam, The Game Release: March 2018 Genre: 2d retro arcade w/ local multiplayer Role: Game Developer, Tools Programming Made with: PICO-8, Bash, Python, Linux command line. Gamejam: UL Gamejam 2 - “Simplicity” - Student Soc. Building, UL, Limerick
Tiles and Tibble-ations Release: June 2018 Genre: 2D retro arcade score-chaser Role: Solo Game Developer Made with: PICO-8 Gamejam: Galway Game Jam 10 - “Extinction” - PorterShed, Galway
OBSTACLES Release: November 2018 Genre: 2d retro arcade hi-score chaser Role: Solo Game Developer Made with: PICO-8 Gamejam: UL GameJam 2
Starlight cell server Description: I made a fictional server used in a roleplaying game I was a part of (called Starlight). As rpg was set in a dystopian future, and the players were all playing remotely through Discord, I thought it would be fun to make a little Twine game and host it online as a fictional website and use it to build up a lore between sessions. (This was well received by the group!...
Last minute Release: November 2018 Genre: 2d arcade, retro pixel art Role: Developer Made with: PICO-8 Gamejam: Last minute jam, Galway Game Jam Game by Darren Kearney and Joshua Daly, made late in a game jam.
Soul Harvest Release: December 2018 (abandoned) Genre: Hack-n-slash, 2D top-down Role: Solo Game Developer Made with: PICO-8
Heavy Duty Release: February 2019 Genre: 2d narrative, retro pixel art Role: Solo Game Developer Made with: Bitsy Gamejam: Emotional (Digital) Mecha Jam, itch.io
Demon Pit Release: October 2019 Genre: Retro arena shooter, FPS Role: Additional QA Testing (Credited as Special Thanks) Company: Psychic Software, DoomCube
Recast Release: January 2020 Description: Users must repair shapes on a conveyor belt. Genre: 2d puzzler Role: Game Developer (Design, programming) Made with: PICO-8 Gamejam: Global Game Jam Online (2020), Diversifiers “The Roaring 20s”
Trapped… in Space! Release: January 2022 Description: A short, endless, investigative horror game where you find yourself trapped in an abandoned space station. Can you unravel the mystery? An investigation into the nature of the duality of self. Genre: 2d narrative Role: Programmer Made with: Bitsy Gamejam: Global Game Jam 2022 - “Duality” Collaborators: Darren Kearney, Josh
I am root Release: February 2023 Description: As a tree, protect yourself by using your animated roots to stop the humans from chopping you down. How long can you survive? I contibuted music to this team’s project in the last moments of Global Game Jam 2023, as their game had no audio and I simple had to do something about it - and I had instruments and a laptop to hand so why not....
Project name “Leshi: Short Tales” Release: (Currently on hiatus) Genre: Visual novel Role: Lead Programmer Made with: Ren’py Company: Portal Punch Ltd.