Thoughts on game jams after Galway Game Jam 19

I was recently asked to provide a blurb about the event, which lead me to write a bit too much. So, I thought I would drop my thoughts on game jams here on my blog in case anyone else was interested. Galway Game Jam 19 - “Wild” / “Wild Galway” - hybrid jam At Galway Game Jam 19, we ran a hybrid game-making event - the first time we’ve had one since January 2020....

2022-08-05 · 5 min · 1029 words · Darren Kearney

Where to start in gamedev in Ireland

Meet people! Ireland The Games Co-Op Meetup - https://www.meetup.com/en-AU/The-Games-Co-Op/ Imirt - https://imirt.ie Galway Game Jam - https://galwaygamejam.com https://gamedevelopers.ie NI GameDev Network - https://nigame.dev/ Conferences Gamescom (Koln, Germany) Develop: Brighton (Brighton, UK) Learn stuff! Business Books: The game dev business handbook. https://gamedevbizbook.com You might know about running other businesses already. This book is aimed at game developers / makers who don’t know about business but want to set up their own game development business/studio....

2022-05-24 · 2 min · 373 words · Darren Kearney

GDC 2022 Global Game Jam Scholarship - a quick report

Hi folks, I have recently returned from my trip to Game Developers Conference (GDC). The Global Game Jam’s scholarship program was instrumental in my ability to attend this industry event. More details here. I’m currently self-isolating at home feeling very fatigued as I recover from Covid-19, which I seem to have contracted during my visit to the states. In brief… I learned a great deal, and my personal scholarship mission was to be taken in two parts....

2022-03-31 · 3 min · 618 words · Darren Kearney

Galway Game Jam 16 virtual jam - Organising and running our first online-only game jam with a livestream!

This event went surprisingly well. While it was organised in haste, in a bit of a last-minute bid to get a gamejam done in 2020, the community really came together around this one to make it a worthwhile endeavor. Want to see the games made at this event? Check out itch.io/jam/galway-game-jam-16/entries Want to check out the livestream and clips? See our Galway Game Jam twitch and youtube channels in the references section below....

2020-12-29 · 5 min · 934 words · Darren Kearney

Impostor syndrome, learning language programming, creative puzzle pieces and low mood

As you might know from following me elsewhere online, I have been designing a new adventure game with some light puzzle and resource management mechanics. The working title for the project is “Fungi Garden”, and you can learn more about it on my website here: https://mindcauldron.com/fungi-garden The game is inspired by the fascinating interactions that occur in nature between mycelium, mycorrhiza and tree root systems. Currently, I have many ideas for the game....

2020-06-04 · 10 min · 1955 words · Darren Kearney

Learning C++ to help comprehend gamedev research

So many things to learn, so little time. I don’t know why I do this, maybe because I am curious or interested in making lots of different kinds of things - from games, to art and music. I am interested in how things work, and I can easily get lost in concentration as I investigate further, drawing paralleles with my existing understanding. In any case, I keep finding myself with lots to learn and not enough time to learn it....

2020-05-31 · 5 min · 972 words · Darren Kearney

Setting up a Linux development environment in WIndows Part 2

Since I posted the first part in this two-part series, a friend has encouraged me to continue my experiments with WSL, even after I discovered some issues with unsupported packages when building applications from source. I must admit that after a using WSL for a while doing other things, it is growing on me! However, I’m still curious how everything compares. I wanted to try out Linux in a virtual machine (VM)....

2020-02-16 · 5 min · 1019 words · Darren Kearney

Setting up a Linux development environment in Windows - Part 1

I’m making a video game prototype that uses an online authorative server to process game logic. To develop this server-side program, I want to use my familiarity with Linux. I’ve worked with Ubuntu and Arch linux for over 10 years. I like Linux and open source tools, and I want to bring such a development environment to my Windows-based OS so I don’t have to reboot. There are three approaches one could take to achieve this:...

2020-01-05 · 3 min · 427 words · Darren Kearney

Homework is boring; make stuff instead

At some point in my childhood, an uncle gifted my family an old computer he no longer used. Probably one of the best gifts anyone could have received in the 90’s, even though nobody in my family knew much about how it worked, or was useful. Having a it was considered a Good Thing. The computer was some kind of Digital, though I don’t recall which model. It had a floppy disk drive and a cd drive....

2018-09-08 · 4 min · 805 words · Darren Kearney

Test Driving Gutenberg

Why write about writing in a different editor? I’ve got a few other blog posts lined up, but they need a lot more work. As WordPress is moving to use Gutenberg soon, I decided to take it for a spin. I don’t want to mess up my in-progress stuff using the beta version of it! This opinion post that is largely inconsequential, but I did encounter a bug. Luckily, the Gutenberg editor was stable enough to throw up a screen to prevent me from using it further, so no need to worry just yet....

2018-08-31 · 5 min · 1059 words · Darren Kearney