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Month: February 2018

My Global Game Jam 2018 Post-Mortem

In my previous post, written before the 10th annual Global Game Jam, I mentioned my aims, expectations and excitement about the jam. In this post, I’ve written about the game I worked on at the jam as well as the main struggles faced by the team. More great lessons from just one single weekend! Assembling a team I aimed to make something very small in scope and simple to make. Making things with friends is more fun so I wanted to get a team together. James Ward, a friend with the twinned brain powers of wildly creative imagination and laser beam focus, was on board for the jam. We got in touch with Cathal Duane, another friend who was also…

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