A gameplay animated gif of Tiles and Tibble-ations: Lyall's Folly. My gamejam game from solo jamming Galway Game Jam 10, by Darren Kearney @darrencearnaigh

Solo Jamming Galway Game Jam 10 – “Extinction”

The theme was either “extinction” or “insomnia”. Think about that. What game would you make? I chose “extinction”. These themes were odd, both of them are horrible in real life. These themes must be in the top 10 misery charts. Using a theme that is negative or depressing adds an extra challenge. When writing this … Continue reading "Solo Jamming Galway Game Jam 10 – “Extinction”"

Wasteland Tearooms Logo rough concept sketch - LDJAM41 Post-apocalypse cafe management sim

Ludum Dare 41 – Combine 2 Incompatible Genres (Part 2)

Here I write about my second day of the gamejam weekend. Part 1 is here. Happy Accidents On the second day of the gamejam, I had a scheduling mishap. I had convinced myself that I had band practice and took some notes for the game in the morning. After I went into town and learned … Continue reading "Ludum Dare 41 – Combine 2 Incompatible Genres (Part 2)"

LDJAM41 Post-Apocalyptic Turn Based Strategy Text Adventure Bar Tycoon Work In Progress Screenshots

Ludum Dare 41 – Combine 2 Incompatible Genres (Part 1)

This theme is fantastic – it drives creativity. Simply by getting you to juxtapose genres in a particular way to see what doesn’t fit! Then think of idea’s that are achievable in the given time. Repeat until you land on something you think might be fun and wow, it’s already going to be fun simply … Continue reading "Ludum Dare 41 – Combine 2 Incompatible Genres (Part 1)"

UL Gamejam 2 by UL Games Dev Society - Jam, The Game - sponsored by JetBrains and ICT Learning Centre

UL Gamejam 2: Simplicity

For UL Gamejam 2 I joined a team with Dave Ryley and two of his brothers, Brian and Jono Ryley. Dave is a veteran game jam enthusiast, but this was both Brian and Jono’s first experience of a gamejam. Luckily we got a great theme for the first-timers; “Simplicity”. Together we made Jam, The Game. … Continue reading "UL Gamejam 2: Simplicity"

"Rob" a character from a prototype interactive story made during Global Game Jam 2018. Illustration by Cathal Duane.

My Global Game Jam 2018 Post-Mortem

In my previous post, written before the 10th annual Global Game Jam, I mentioned my aims, expectations and excitement about the jam. In this post, I’ve written about the game I worked on at the jam as well as the main struggles faced by the team. More great lessons from just one single weekend! Assembling … Continue reading "My Global Game Jam 2018 Post-Mortem"

Darren's #MeetTheJammer file

Anticipation of Global Game Jam 2018

I’m delighted to be able to attend my 4th Global Game Jam in Galway. I’ll be switching to another game engine for the jam AGAIN – this time I’ll be using Godot Engine instead of Pico-8 (which I have been using these past few months). Since the Previous Global Game Jam I used Godot during … Continue reading "Anticipation of Global Game Jam 2018"

Darren being super serious with Dungeons and Dragons 5th Edition Dungeon Master Guide

Vim Weirdly – Preparing My First D&D Campaign

Adventure awaits Dungeons & Dragons: Let us embark upon a fantastical adventure in this collaborative storytelling social game! Vim: Let’s code with terse editor commands! What? No, I’m not making a vim based Dungeons and Dragons game – I’m using vim to keep notes and write story elements (and blog posts). This is probably the … Continue reading "Vim Weirdly – Preparing My First D&D Campaign"

Irish Game Dev Group Survey Respondants Chart

A thought on “Where are Irish Game Devs?” survey results

Recently there was a series of “Who is Irish Game Dev” polls in the IrishGameDev facebook group which had some interesting results. For me the most interesting was the “Where is Irish Game Dev?” which asked everyone in the group to select the province in which they work. The survey results: Location Count Connacht 26 … Continue reading "A thought on “Where are Irish Game Devs?” survey results"