Languages (familiarity): Lua, Bash, C, C#, Java
Source control: Git
Cloud Infrastructure: Amazon Web Services, gandi, Digital Ocean, Linode
Blog Engine: WordPress
Game Engine: Godot
Hobby stuff: PICO-8 (and other fantasy consoles), Linux, drawing & painting, building weird things (like temporary structures), drumming and working as a TV extra.
You can check out some of my side-projects and random code on github.
I run events, especially workshops and game jams.
You can check out my Eventbrite profile here: https://darrenkearney.eventbrite.ie
I enjoy running and attending game jams, like Galway Game Jam and 1GAM Galway Jam. A game jam is a challenge to make a small game or game prototype, typically of short duration from a day or weekend event or up to a month for online participation, either solo or with a small team. Last year I ran loads in Galway, some with Global GameCraft!
A couple of released games started life as Galway Game Jam prototypes. Here’s a wee list (we all love lists):
All in all the gamejams showed a bunch of people that they can achieve a lot in just a weekend or a day when they put their minds to it. And hopefully have a bit of fun in the process. There’s tons of lessons one can learn from gamejams/hackathons/startup weekends. I’ve personally found gamejams a useful tool for learning which people I work best with as well as the value in carefully managed scope.
In January 2017 with Ian Dunbar and Kevin Lynch I started 1GAM Galway (facebook, twitter)- A 1 Game A Month group / community for the onegameamonth.com personal challenge. It’s open, friendly and about helping you motivate yourself to finish your gamedev projects, as well as meeting people who make games.
I dabble in art.
Might be a bit strange among programmers, but it’s where I started. Occasionally I make 2D art and put it on my art blog and instagram under @darrencearnaigh. I even have a degree in it, surprisingly. These days I prefer the autodidact route.